You can check out the archive here.
- Menus are working
- Spell creation is now easier due to standardising the code
- Instead of one static background image, the arena is made up from objects, like banners, windows, platforms. This should allow for some new sort of effects and eventual customisation
- Animations for wizards and spells have been standardised
- Scaling the viewport now works as intended. Beforehand there was a problem with particles and movement operating on a scale smaller than that of the sprites used
- Tested the built-in particle system and found it to be adequate for my uses
- Integrated configuration files
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